Tag Archives: D&D

heroism as opiate for the teenage masses

Just finished reading “The Eye of the World” by Robert Jordan, published in 1990 as the first of a 14-novel 23-year epic – “The Wheel of Time.” Oddly enough, it tied in with some recent thoughts about undead stories, how they pander to self-importance. A lot of the early sci-fi movies are supposedly about the […]

faux cover

Just because I had so much fun making my fake logo and masthead, I wanted to mock up a cover! Probably needs the title to be chiselled into a block of cracked stone… The plan is to draw all new artwork, a gloriously pointless and self absorbed project.

pastiche vs homage

What’s the difference? Thinking of what to reboot, I’ve been rereading a lot of my notes for the fantasy comic I’d worked on for a long time. The main protagonist started off as a Dungeons & Dragons character, and the world was a campaign setting. I was surprised by just how much content there was, […]

“iconography”

Most of my work is about myself. I’ve been using some of these symbols for so long they’ve been progressively boiled down to a few details, whilst becoming increasingly complex in meaning. For the two or three people who’ve come along for the ride, they might make (some!) sense, but for everyone else they can […]

rolling the dice

I’m a latecomer to the works of Ursula K Le Guin, finally getting around to the Earthsea books. It’s been interesting to read “classic high fantasy,” written before the Dungeons & Dragons tipping point into genre: where the antecedents are folk tales not Tolkien; where the magic is ambiguous not formularised and disposable; and most […]